Friday, March 16, 2012

Design is a Very Fluid Thing

After many months of speculation on how the city would come together, and several weeks of arranging and re-arranging, I pretty much had the "what goes where" part settled down. Not just on paper, but in actually physical buildings on plots where they would be for all eternity, which when scaled down to N Scale, means tonight.


A few weeks ago we started having electrical problems. A few visits from the electrician left a final course of action: rewire all of the electrical sockets in the house. So I had to move some boxes I had stored  on top of the storage cabinets in the layout room. And a few of them weren't empty. So, of course, we ALL know what had to be done then: I opened them up to take a look. Inside one of the boxes were two wayward Con Cor (I think) city buildings, or maybe they were Walther's by then, I don't recall, partially built. Along with two fast-food restaurants.


So I decided to do a little shuffling in Townhouse Row. This is what was there:


I did think of this configuration first:

But thought that the Hut didn't quite fit in with the area; plus, there would be no room for the parking lot that is always around them, and I didn't really want that much open space. 


As luck would have it, inside another box was the answer:

The DPM structure doesn't look quite so out-of-place as the Hut did, and NO way there was going to be a Burger King back there either.

Now I just need to think about re-jigging all of the townhouse plots, as I have quite a few to place and re-place...